I get the basics---in a shallow league (12-team mixed, etc.) go stars and scrubs; in a deep league (12-team only, etc.) try to get more balance. But the tweener leagues, like my main one can get so tricky. I have plenty of keepers this year and a good keeper list (11 of 24 roster slots kept; it is 16-team mixed, $300 budget), and I have mapped out a scenario or two that I might want to do. I have $179 left for my 13 spots, and one is the catcher slot---with Realmuto and Sanchez kept (and this is a 1 catcher league), there is no point in spending money there. The main decision is a three-choice decision---I can grab two stars and more or less play stars and scrubs (they'll go for $100-110 total); I can get one of them (for $50-60), or I can go for the balanced roster with lots of $20-30 guys (in addition to the catcher slot, I have one or two RP slots and one SP slot that will be cheap due to my keepers, which means I can get 7-9 of the $20-30 guys). I think the ideal team is the balanced team, but that has a problem.
The tricky part is that because of the nature of our league, lots of the mid-range guys are kept. Which means I don't have many back-up plans for the guys I want if they go for too much. If I do two stars, I can still get one or two mid-range guys, and then I have back-ups for them. If I get one star, I can get three or four mid-range guys and have a few backups. If I don't get any stars, the back-up plans are more or less gone. What makes this so tough is that the stars get tossed first. And with one toss out of every 16 at the start, I can't really change that---and probably do not want to do so---tossing a mid-range target early is an easy way to make him go for too much. The point is that, in a sense, the least good option (two stars) is the easiest to pull off---I just bid what I need to for the stars (and if they go batshit insane, I can transition to the other plans with far less money on the table to stop me), and with plenty of back-ups for the one or two mid-range guys I want, I'll more or less be able to complete my plan. But if I go for the best plan, the balanced plan, if the guys I am targeting are also targeted by others (it only takes two to tango), my plan can get blown up and I have no back-up plan because the stars are gone by then. With the one star approach, it is in between.
So, what sayeth the pen? Is it better with a good keeper list to go for a safe strategy that might be second or third best, or go with the best plan, that also has the biggest chance of blowing up in my face? It is a tough call to me. Part of me wants to roll the dice; the other part tells me to get out of the auction in good shape and find a way to win (and hey, the stars strategy can go Yahtzee with stars going for less than I expect).
EDIT: for reference on the depth of the league, the guys who may or may not get auctioned are guys with jobs, but not stats. The Steven Duggar, Gerardo Parra types. Also some with more upside but not full-time (or strong side of a platoon) jobs, like Eric Thames and Albert Almora.
The tricky part is that because of the nature of our league, lots of the mid-range guys are kept. Which means I don't have many back-up plans for the guys I want if they go for too much. If I do two stars, I can still get one or two mid-range guys, and then I have back-ups for them. If I get one star, I can get three or four mid-range guys and have a few backups. If I don't get any stars, the back-up plans are more or less gone. What makes this so tough is that the stars get tossed first. And with one toss out of every 16 at the start, I can't really change that---and probably do not want to do so---tossing a mid-range target early is an easy way to make him go for too much. The point is that, in a sense, the least good option (two stars) is the easiest to pull off---I just bid what I need to for the stars (and if they go batshit insane, I can transition to the other plans with far less money on the table to stop me), and with plenty of back-ups for the one or two mid-range guys I want, I'll more or less be able to complete my plan. But if I go for the best plan, the balanced plan, if the guys I am targeting are also targeted by others (it only takes two to tango), my plan can get blown up and I have no back-up plan because the stars are gone by then. With the one star approach, it is in between.
So, what sayeth the pen? Is it better with a good keeper list to go for a safe strategy that might be second or third best, or go with the best plan, that also has the biggest chance of blowing up in my face? It is a tough call to me. Part of me wants to roll the dice; the other part tells me to get out of the auction in good shape and find a way to win (and hey, the stars strategy can go Yahtzee with stars going for less than I expect).
EDIT: for reference on the depth of the league, the guys who may or may not get auctioned are guys with jobs, but not stats. The Steven Duggar, Gerardo Parra types. Also some with more upside but not full-time (or strong side of a platoon) jobs, like Eric Thames and Albert Almora.
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